![]() ![]() 1-H Added new enemies, more zipline enemies, the boss has more health 1-G Added new enemies, some enemies now spawn with melee weapons, boss was buffed and now uses an ar15 instead of a minigun (its a lot more scary since -it actually does damage to your tacbar) 1-F Added new enemies, you now have to clear every room to beat the level, Hank now has an MP5-SD Added proper gore for AAHW agents, engineers and soldats will come later (adding bodies takes a long time) Finally fixed the scout's headgear placement on the head ![]() Removed the Newgrounds and Kickstarter intros Yellow blood slashes and bullet wounds are now fully yellow instead of orange-ish Hank's apparence is also different in the 2 last levels of the first campaign Jeb's apparence is now different in every 1.5 level Zombie arena is now completely different Fixed G03LM helmets changing sprites whey they got removed (could've sworn I had already fixed that) G03LMs now have 20 endurance, so they can wear heavy armor Removed the scoreboard from the arena menu Added all the missing icons to store items Fixed AAHW agents cycling through every body gore ![]()
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